Youth Innovation and Entrepreneurship Bootcamp

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Course overview
This ten-day course is a hands-on and team- and project-based learning program designed to help students apply the Design Way and Entrepreneurship Mindset to create innovative solutions for everyday challenges and business and action plans to for their implementation.

Students will develop and strengthen their creative potential and learn the core techniques of design thinking while having fun working in teams on real-world issues in real-world ways. The Design Thinking method is a collaborative and creative problem-solving process that puts human needs at the center (Human-Centered Design). Design Thinking is one of the critical 21st-century learning skills and mindsets that every student needs today to excel.

Through short presentations, collaboration with teammates, and instructor coaching, students will explore the design thinking process in a real-world project, working in a diverse team to solve a real-world challenge. Fundamental principles of design thinking include being human-centered, prototype-driven, collaborative, and mindful of the process. Topics include need finding, human factors, visualization, rapid prototyping, team dynamics, and storytelling and storyboarding, to mention just a few. Student teams will also develop a business and action plan for their concept prototype solution. A final business pitch will give student teams an opportunity to present their solution and business plan to an invited panel.

This course is an invitation to participating students to rediscover their creativity and experiment with the design process joyfully and openly. It will be an opportunity for students to enhance their skills and empower themselves to create innovative solutions that are meaningful and make a difference to their communities. It will energize students to tackle challenges differently and provide them with a unique opportunity to experience how Design Thinking and entrepreneurial thinking can add a new perspective to their studies and life.
  • Instructor: Catherine, Jaimie, and Angelene
  • Requirements: Grade 7 - 12, class taught with English.
  • Time: 8/8-8/19 (Daily,10 days)
    Monday-Friday, 6:30-8:30pm EDT



Social innovator trained at the Hasso Plattner Institute for Design at Stanford (d.School) and the Stanford Graduate School of Education. 
Experience with Human Computer Interaction at Technisches Universität Berlin. Designed for the greater habitability for astronauts in space
Guest expert for Design Thinking Week presented by Top 500 Innovators of Poland and the American Embassy, Poland. 
Stanford Graduate School of Education
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Senior Level Executive and Certified Project Management Professional (PMP) 
Successful Marketing Consultant for a diverse range of multi-million dollar initiatives including consumer products, financial, high education, etc. 
Senior Director of Extended Learning in marketing and business development at the University of La Verne 
Brigham Young University MBA 
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Founder and chairman of Alliance for Impact 501(c)(3)
A former head of the asset management department of the world-famous quantitative hedge fund. 
Former senior analyst and currency trader in IBM Investment
Former Researcher, International Environmental Consulting Company
Yale MBA/ Tsinghua University undergraduate

                Learning Outcomes

  • Understand the process for design thinking 
  • Use design thinking tools and techniques to develop innovative solutions to a wide range of complex challenges in education and professional contexts
  • Advance their creative confidence and competence
  • Improve their teamwork and communication skills
  • Create a solution to a real-world challenge
  • Apply entrepreneurial tools and mindsets to create a compelling business and action plan
  • Pitch their solution and business and action plan to an invited panel of experts